Skip to content
Oct 8Thu
  1. GamesIndustry.biz37

    Glen Schofield on His Retirement and The Callisto Protocol's Development, Says a Good Idea Saves More Money Than AI

    Veteran developer Glen Schofield, now retired, looks back on the development of The Callisto Protocol in an interview and says a good creative idea saves more money than AI can right now. He says Krafton decided to move the game's launch up to December 2022, earlier than the March 2023 he had been told, so planned content was cut back, and he later shipped 86 patches and all of the DLC.

    Why it matters: Drawing on his experience with The Callisto Protocol, Glen Schofield explains that with AAA costs running high, creatively reusing old assets saves more budget than AI can right now.

Sep 15Tue
  1. AI and Games62

    Breaking down the AI design in the Command & Conquer and Red Alert source code

    AI and Games examined how the AI in Command & Conquer and Red Alert is implemented, drawing on the source code EA released alongside Command & Conquer Remastered Collection and made available on GitHub.

    Why it matters: Using the remastered edition source code EA made public, the article breaks down unit tasks, commander states and pathfinding in the two early RTS games.

Aug 25Tue
  1. NVIDIA Blog38

    EA, Ubisoft, Embark and other publishers bring PC games and anticheat support to NVIDIA RTX Spark

    NVIDIA announced at Gamescom that publishers including EA, Embark and Ubisoft will bring games and anticheat support to RTX Spark, which launches this fall, with EA Javelin Anticheat also natively supporting the platform.

    Why it matters: The partner list ahead of RTX Spark's fall launch grows from May's COMPUTEX to this Gamescom, so readers can compare the two batches of publishers to gauge how adoption of the new platform is progressing.