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GDC's retrospective series released a clip from a talk on Keeper's flight system, in which the development team explains how they managed the game's memory budgets. The full session is titled Fixed Wing Flight in 'Keeper': Pathfinding, Locomotion, and Animation of a Bird Companion, covering pathfinding, locomotion and animation for a bird companion in fixed-wing flight; the full video is up on GDC Vault.