Schofield says creativity saves more development cost than AI
What happened
In an interview, Dead Space creator Glen Schofield said a creative idea can save more money in game development than AI right now, and that AI only fits a small number of use cases. As an example, he said reusing assets from older titles as part of the story could save roughly $25 million on a new game, bringing the budget down to about $60 million. He also said he would be happy to make games with budgets under $150 million and tighter teams. For reference, Dead Space cost $28 million to develop at the time.
AI-written from the coverage · updated 46 min ago
Coverage timeline
Follow the coverage to see the story from different sides.
- 80 LevelPickDead Space creator Glen Schofield on AI's limits in game development
Dead Space series creator Glen Schofield said a creative idea now saves more in game development costs than AI. As an example, he said reusing assets from older titles as part of the story would save roughly $25 million on a new game and bring the budget down to about $60 million, adding that he would be happy to make games with budgets under $150 million and tighter teams, while Dead Space cost $28 million to develop at the time.
Heat trend for this story
Not enough continuous observations to chart a trend yet.