GDC· GDC Festival of Gaming·· 17 d agoAI score23
GDC Retrospective: How the Keeper Team Managed Memory Budgets
Keeper | Managing Memory Budgets
AI summary
GDC's retrospective series released a clip from a talk on Keeper's flight system, in which the development team explains how they managed the game's memory budgets. The full session is titled Fixed Wing Flight in 'Keeper': Pathfinding, Locomotion, and Animation of a Bird Companion, covering pathfinding, locomotion and animation for a bird companion in fixed-wing flight; the full video is up on GDC Vault.
Source: GDC · youtube.com