Dead Space creator Glen Schofield on AI's limits in game development
Dead Space series creator Glen Schofield said a creative idea now saves more in game development costs than AI. As an example, he said reusing assets from older titles as part of the story would save roughly $25 million on a new game and bring the budget down to about $60 million, adding that he would be happy to make games with budgets under $150 million and tighter teams, while Dead Space cost $28 million to develop at the time.
Why it matters: Using his estimate that reusing assets from older titles could save about $25 million as an example, it shows the gap this developer sees between creative ideas and AI when it comes to controlling costs.