Code Wizards CEO reflects on 24 years of keeping games online
What happened
Code Wizards' CEO, looking back on 24 years of keeping games online, says a smooth launch comes down to proactive troubleshooting ahead of time rather than firefighting after the fact. He boils launch preparation down to 5 key points, including load and soak testing at 120% of expected peak concurrent players, and a communication plan that covers both engineering and the community. As for where AI sits in development, he says AI code generation offers limited help on large-scale systems and closed console platforms, and is currently mainly used to speed up experimentation and produce rough-draft art and placeholder dialogue.
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- 80 LevelProactive, not reactive: Code Wizards CEO on 24 years of keeping games online
Code Wizards' CEO looks back on 24 years of keeping games online: a smooth launch comes down to proactive troubleshooting, not firefighting after the fact. He boils launch preparation down to 5 key points, including load and soak testing at 120% of expected peak concurrent players and a communication plan covering engineering and the community. AI code generation offers limited help on large-scale systems and closed console platforms, and today is mainly used to speed up experimentation and produce rough-draft art and placeholder dialogue.
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