Code2Games: enabling coding agents to generate playable game worlds from natural language
Wei Wu proposes Code2Games, an agent framework that lets coding agents build structured game worlds on top of a Blender world generated from the same game intent. The framework coordinates scene analysis, gameplay planning, constrained game world generation and engine customization through shared scene and gameplay representations, and when adapting to Unreal Engine 5 uses compilation diagnostics, runtime feedback and playtest results for execution-guided refactoring.
Why it matters: The paper coordinates the generation stages with shared scene and gameplay representations and compares generation quality on a benchmark containing ten fixed game prompts, making it easy to measure against existing approaches.